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Rails and sails ticket to ride
Rails and sails ticket to ride







rails and sails ticket to ride

Use classic Ticket to Ride for gateway nights. One word of caution: I discourage using Ticket to Ride: Rails & Sails as a gateway game for introducing new players to the tabletop hobby… because their brains will explode! Ticket to Ride: Rails & Sails gives experienced players plenty of new challenges, which we definitely needed. Swapping also costs one (1) VP per item traded, so trading five ships for trains immediately takes five (5) points off your score.

rails and sails ticket to ride

As you play, you can spend a turn to swap any number of trains for the same number of ships (and vice versa). After looking at the starting ticket cards, each player selects a mixture of train and boat pieces from the pool to use in the game. Since the two boards contain a different mixture of rail and sail routes, players start with a pre-set pool of trains and ships. Unbuilt harbors cost you four points each at the end of the game, so plan ahead to get them on the board by mid-game after drawing one or two batches of new tickets. On the World board, they start at 20 points for one ticket and go up to 40 for three or more. In the Great Lakes, harbors score 10 points for one ticket, 20 for two, and 30 for three or more.

rails and sails ticket to ride

Harbors earn bonus points for every ticket showing the name of the harbor city. You also need an existing connection to the harbor city. Building a harbor requires two pairs of train and ship cards in matching colors (or wild cards), all with the harbor symbol. Ticket to Ride: Rails & Sails also introduces the harbor, a new buildable playing piece that works with your tickets to earn victory points. The World board’s ticket deck includes a new “tour ticket,” with multiple destinations and three ways to either gain or lose points. The World board also adds “pair routes” which require a matching pair of train cards to place each train. The ship deck adds new double ship cards, which let you place two ships instead of one when claiming a route. The train deck has dual wild cards which now count for either a ship or train.

rails and sails ticket to ride

But, in addition to the normal mix of train or ship cards, each deck also contains a type of special card. The game includes separate train and ship travel decks. ~ Exploring New Cards and Board Features ~ Because the boards use slightly different setup and harbor scoring rules (more about that in a moment), the graphic designers elegantly crafted reference charts directly into each board’s artwork. The books also include icons to identify what’s unique between the boards. The game wisely includes individual rulebooks for each board, which makes it easy to start playing. The Ticket to Ride: Rails & Sails board gives you two ways to play: Motoring around the Great Lakes or traveling around the World ( literally, because several routes wrap from one side of the board to the other). Let’s sail (or rail, if you prefer) into the ‘Top Five’ aspects you need to know about the game. Your wish is designer Alan Moon’s command! His answer: Ticket to Ride: Rails & Sails. You want a Ticket to Ride game that makes you sweat, while shifting your brain into high gear. something a bit more ambitious that would stretch your strategy and challenge your skills. You even cherish the various expansions and alternative versions.









Rails and sails ticket to ride